Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A partnership has been formed to create a TTRPG that explores the franchise’s post-pandemic landscape. The project has been announced, with a funding drive planned to begin in the spring of 2026.

"This project aims to deliver the series' unique suspense, strategic depth, and memorable setting to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and mission-based gameplay," reads an official release.

Initial offerings are set to feature a starter set, core rulebooks, a GM screen, figurines, and several deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a lethal pathogen called Green Poison was unleashed in NYC, plunging the nation into chaos. As the crisis worsens, civil order breaks down and hostile groups emerge, turning the urban landscape into a warzone. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents come in.

Development on the RPG has been in progress for approximately three years, and it is reportedly finished. The upcoming Kickstarter campaign will serve as a pre-launch sales platform to access a wider market, particularly in the United States. Production is slated to begin immediately following the fundraiser, with shipping expected for later in 2026.

A Streamlined Tactical System: The GRIS System

A preview at the game's rules reveals it employs 10-sided dice predominantly through its proprietary GRIS system, encouraging a streamlined and strategic approach. Agents leverage skills or traits to roll a handful of dice, usually between one and five d10s.

  • Instead of adding results together, players select a single “resolution die” from the group.
  • This dice is then measured against a target difficulty.
  • Rolling a perfect 10 grants special effects, such as increased harm or enhanced aid.

Combat Emphasize Tactical Placement and Awareness

Fights stress positioning and situational awareness, reflecting the source material. Elements like taking cover, elevation, or visibility have a direct impact success chances. This mechanic seems built to favor teamwork and clever tactics instead of simple statistics.

A Novel Health System

The way injuries is tracked introduces a compelling thematic twist. Operatives have a wound threshold; sustaining too much damage reduces their capabilities by decreasing the number of d10s.

  1. At zero health, an agent is downed, but is not knocked out.
  2. They can still move and take limited actions, emulating the last stand seen in many shooter games.
  3. Any agent in this state must roll on a trauma table, potentially gaining lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A free Quickstart Guide will be released soon. It includes a pre-made starting adventure titled Ashes of Murray Hill. In this scenario, players spearhead the search for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have taken over that Manhattan district. More specifics and the full range of offerings are expected to be detailed closer to the Kickstarter start date.

Valerie Hernandez
Valerie Hernandez

Passionate esports journalist and former competitive gamer, sharing expert analysis and industry trends.

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